TEILab Publication

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2016 Publications

  • Chu, S., Angello, G., Saenz, M. and Quek, F. (Conditionally accepted). Fun in Making: Understanding the Experience of Fun and Learning through Curriculum-based Making in the Elementary School Classroom. Journal of Entertainment Computing: Special issue on Maker Technologies to Foster Engagement and Creativity in Learning (Make2Learn) 2016.
  • Chu, S., Saenz, M. and Quek, F. (2016). Connectors in Making: Investigating Children’s Motoric Abilities in Making. To Appear: International Conference on Interaction Design & Children (IDC ’16). London, UK.
  • Angello, G., Chu, S., Quek, F., Osazuwa, O. and Zarei, N. (2016). Making as the New Colored Pencil: Translating Elementary Curricula into Maker Activities. To Appear: International Conference on Interaction Design & Children (IDC ’16). London, UK.
  • Chu, S., Angello, G., Suarez, M. and Quek, F. (To Appear). A Systemic Analysis of Making in Elementary Schools: Understanding Making for Children through Activity Theory. International Conference on Advanced Learning Technologies (ICALT ’16).

2015 Publications

  • Chu, S.L. and F. Quek, Beyond ‘Apps’ on Tablets: Making Sense of Learning Within Technology Ecologies, in "The Impact of Pen and Touch Technology on Education", T. Hammond, et al., Editors. 2015, Springer International Publishing. p. 173-190.
  • Chu, S., Quek, F., Bhangaonkar, S., Ging, A. B. and Sridharamurthy, K. (2015). Making the Maker: Nurturing the Maker Mindset. In the International "Journal of Child-Computer Interaction: Special Issue on Digital Fabrication in Education".
  • Ji-Sun Kim, Denis Gračanin, Taeyoung Yang, and Francis Quek. 2015. Action-Transferred Navigation Technique Design Approach Supporting Human Spatial Learning. "ACM Transactions on Computer-Human Interaction (ToCHI)" 22, 6, Article 30 (September 2015), 42 pages. DOI=http://dx.doi.org/10.1145/2811258
  • Chu, S., Quek, F. and Sridharamurthy, K., Augmenting Children’s Creative Self-Efficacy and Performance through Enactment-Based Animated Storytelling, 'Tangible and Embedded and Embodied Interaction, TEI’15, Stanford University, CA, 2015.
  • Seo, H., Arita, J., Chu, S., and Quek, F., K., “Material Significance of Tangibles for Young Children,” Tangible and Embedded and Embodied Interaction, TEI’15, Stanford University, CA, 2015.
  • Arita, J., Seo, JH., Chu, S., and Quek, F., The Role of Materiality in Tangibles for Young Children’s Digital Art Drawings, in Interaction Design & Children, Boston MA, 2015.
  • Chu, S., Quek, F., Saenz, M., Bhangaonkar, S., and Okundaye, O., Enabling Instrumental Interaction through Electronics Making: Effects on Children’s Storytelling. In Proceedings of International Conference on Interactive Digital Storytelling (ICIDS ’15). Copenhagen, Denmark.

2014 Publications

  • Chung, H.Y., Chu, S., Self, J., Quek, F., and North, C. (2014) VisPorter: Facilitating Information Sharing for Collaborative Sensemaking on Multiple Displays, in Journal of Personal and Ubiquitous Computing.
  • Miller, C., Quek, F., and Morency, L.P., “Search Strategies for Pattern Identification in Multi- modal Data: Three Case Studies”. ACM International Conference of Multimedia Retrieval, ICMR ’14, Glasgow, UK. (AR: 39%)
  • Chu, S. and Quek, F., “The Effects of Visual Contextual Structures on the Child’s Imagination in Story Authoring Interfaces,” ACM Conference on Interaction Design for Children, Aarhus, Denmark 2014.
  • Elglaly, Y. and Quek, F., “Digital Reading Support for The Blind by Multimodal Interaction,” Accepted in ACM International Conference of Multimodal Interaction, Named Best Paper', Istanbul, Turkey, 2014.
  • Chu, S. and Quek, F., “Ready…Action! A Performative Authoring System for Children to Create Animated Stories,” Accepted in IEEE 11th Advances in Computer Entertainment, Maidera, Portugal, 2014.
  • Chu, S. and Quek, F., “Exploring Performative Authoring as a Story Creation Approach for Children,” Accepted in International Conference on Interactive Digital Storytelling (ICIDS), Singapore, Singapore, 2014.

2013 Publications

  • Park, S-I., Quek, F., and Cao, Y., “Simulating and Animating Social Dynamics: Embedding Small Pedestrian Groups in Crowds”, to appear in Journal Computer Animation and Virtual Worlds, John-Wiley & Sons.
  • Elglaly, Y.N.,Quek, F., Smith-Jackson, T. and Dhillon, G., (2013). Touch-Screens are Not Tangible: Fusing Tangible Interaction with Touch Glass in Readers for the Blind. International Conference on Tangible, Embedded and Embodied Interaction, Barecelona, Spain. (35%)
  • Chu, S., Federovskaya, E., Quek, F., and Snyder, J. (2013). The Effect of Familiarity on Perceived Interestingness of Images. In Proceedings of International Conference on Human Vision & Electronic Imaging XVIII, Vol. 8651, SPIE: Burlingame, CA.
  • Chu, S. and Quek, F. (2013). MAIA: A Methodology for Assessing Imagination in Action. In Proceedings of the CHI 2013 Workshop on Evaluation Methods for Creativity Support Environments, Paris, France: ACM. April 28. (36%)
  • Park, S-I., Quek, F., and Cao, Y., “Simulating and Animating Social Dynamics: Embedding Small Pedestrian Groups in Crowds”, in The 26th Conference on Computer Animation and Social Agents, CASA 2013.
  • Chu, S., Quek, F., Gusukuma, L. and Tanenbaum, J. (2013). The Effects of Physicality on the Child’s Imagination. in Proceedings of Creativity and Cognition 2013. Sydney: Australia.
  • Chu, S. and Quek, F. (2013). Things to Imagine With: Designing for the Child's Creativity. In 'Proceedings of the ACM Conference on Interaction Design for Children '13, New York. June 24-27.
  • Quek, F., El-Glaly, Y., and Oliveira, F., "Supporting Learning for Individuals with Visual Impairment," 'in 'IEEE Workshop on Multimodal and Alternative Perception for Visually Impaired People (MAP4VIP), 2013 (ICME Workshop).
  • Chu, S. and Quek, F. (2013). An Enactment-Based Approach to Creativity Support. In Proceedings of ACM Workshop on Interactive Technologies that Enhance Children’s Creativity at Interaction Design & Children '13, New York. June 24.
  • Chu, S., Quek, F., Wang, Y. and Hartson, R. (2013). Finding-NEVO: Toward Radical Design in HCI. In Proceedings of INTERACT '13. Cape Town: South Africa. IFIP-Springer LNCS.
  • Chu, S. and Quek, F. (2013). Information Holodeck: Thinking in Technology Ecologies. To appear in proceedings of INTERACT '13. Cape Town: South Africa. IFIP-Springer LNCS.
  • Sawyer, B., Forsyth, J., O'Connor, T., Bortz, B., Finn, T., Baum, L., Bukvic, I., Knapp, B., Webster, D. Form, Function and Performances in a Musical Instrument MAKErs Camp. SIGCSE '13: The 44th ACM Technical Symposium on Computer Science Education. March 2013. (35%)
  • Chung, H., Chu, S., Quek, F., and North, C.,(2013) "A Comparison of Two Display Ecology Models for Collaborative Sensemaking," in 2013 International Symposium on Pervasive Displays (PerDis 2013), Mountain View, CA, 4-5 June, 2013.
  • Chu, S., Quek, F., and Tanenbaum, J., “Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment,” International Conference on Interactive Digital Storytelling (ICIDS), Istanbul Turkey, 2013. (Awarded Best Paper of Conference Honors).
  • Chu, S., Quek, F., and Tanenbaum, J., “Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment, in Interactive Storytelling”, in Interactive Storytelling: Lecture Notes in Computer Science, Vol 8230, H. Koenitz, et al., Editors. 2013, Springer International Publishing. p. 144-155. [pdf]
  • Ji-Sun Kim (Student of Quek), “Action-Transferred Design Approach of Navigation Techniques for Effective Spatial Learning in 3D Virtual Environments”, in the 2013 Anita Borg Institute Grace Hopper Celebration of Women in Computing. 2nd place in ACM Student Research Competition (SRC)

2012 Publications

  • Oliveira, F., Quek, F., Cowan, H., and Fang, B., “The Haptic Deictic System - HDS: Bringing blind students to mainstream classrooms”, IEEE Transactions on Haptics, Vol 5, No. 2, pp. 172-183, 2012
  • Park, S-I., Cao, Y., Watson, L., and Quek, F., “Performance Analysis of a Novel GPU Computation-to-core Mapping Scheme for Robust Facet Image Modeling,” Journal of Real-Time Image Processing, 25 September 2012.
  • Kim, J., Gracanin, D., and Quek, F. "Sensor-Fusion Walking-in-Place Interaction Technique using Mobile Devices". in IEEE Virtual Reality 2012, March 4-8 2012
  • Sawyer, B., Quek, F., Wong, W., Motani, M., Chu Yew Yee, S., Perez-Quinones, M., Martin, T., Burbey, I., McNair, L. "Information Re-finding Through Physical-Social Contexts". Workshop on Personal Information Management (PIM) 2012 at ACM Conference for Computer Supported Collaborative Work (CSCW) 2012. PDF
  • Park, S. I., Cao, Y., Quek, F. "Modeling Small Group Behaviors in Large Crowd Simulation". in Proc. of ACM/SIGGRAPH Symposium on Interactive 3D Graphics and Game (I3D '12), March, 2012.
  • Ragan, E., Endert, A., Bowman, D., and Quek, F. (to appear, 2012). How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays. in Proceedings of the International Working Conference on Advanced Visual Interfaces, AVI 2012. ACM.
  • Ragan, E., Endert, A., Bowman, D., and Quek, F., “The Effects of Spatial Layout and View Control on Cognitive Processing,” in at ACM Conference on Human Factors in Computing Systems, Extended Abstracts, 2012.
  • Quek, F. and Chu, S. Thinking with objectified digital entities. In Workshop on Digital materialityat the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2012).
  • Chu, S., Quek, F., Endert, A., Chung, H. and Sawyer, B. "The Physicality of Technological Devices in Education: Building a digital experience for learning". In Proceedings of the IEEE International Conference on Learning Technologies (ICALT 2012). (< 20% acceptance rate)
  • Sawyer, B., Quek, F., Wong, W., Motani, M., Chu Yew Yee, S., and Perez-Quinones, M.(2012) “Using Physical-Social Interactions to Support Information Re-finding.” In Proceedings of the 30th ACM Conference on Human Factors in Computing Systems, pp. 885-910, CHI . (32%)
  • Wang, R., Quek, F., Tatar, D., Teh, J.K.S., and Cheok, A.D. "Keep in Touch: Channel, Expectation and Experience", in CHI ‘12, 30th ACM Conference on Human Factors in Computing Systems, 2012. Awarded an Honorable Mention for Best Paper at CHI
  • Dhillon, G.S., El-Glaly, Y.N.,Holbach, W.H., Smith-Jackson, T., and Quek, F., “Use of Participatory Design to Enhance Accessibility of Slate-Type Devices,” in 56th Human Factors and Ergonomics Conference (HFES), Boston MA, 2012.
  • El-Glaly, Y.N., Quek, F., Smith-Jackson, T., and, Dhillon, G.S., “Spatial Tactile Audio Reader System For People With Blindness or Severe Visual Impairment,” Grace Hopper Conference, 2012. (13%)
  • Elglaly, Y.N., Quek, F., Smith-Jackson, T., and Dhillon, G., “Audible Rendering of Text Documents Controlled by Multi-Touch Interaction,” In ACM International Conference of Multimodal Interaction, 2012, (acceptance rate: 21.6%, 16/74).
  • Miller, C., Morency, L.P., and Quek, F., “Structural and Temporal Inference Search (STIS): Pattern Identification in Multimodal Data,” in ACM International Conference of Multimodal Interaction, 2012, (acceptance rate: 21.6%, 16/74).
  • Elglaly, Y.N., Quek, F., Smith-Jackson, T., and Dhillon, G., “It Is Not a Talking Book; It Is More Like Really Reading a Book!” In The 14th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS), 2012
  • Miller, C., and Quek, F., “Interactive Data-Driven Discovery of Temporal Behavior Models From Events In Media Streams”. In: ACM Multimedia, Nara, Japan, Oct. 29 - Nov. 2, 2012.
  • J. Kim and D. Gracanin. "An Approach to Comparative Studies in CAVE using a Virtual Black Wall". in 'IEEE Virtual Reality 2012, March 4-8 2012
  • Park, S.I., Chao, P., Cao, Y., and Quek, F. “A Crowd Modeling Framework for Socially Plausible Animation Behaviors,” in 5th International Conference on Motion in Games, Rennes, France Nov. 15-17, 2012.
  • Park, S.I., Quek, F., and Cao, Y. “Modeling Social Groups in Crowds using Common Ground Theory”. in Proc. of the 2012 Winter Simulation Conference, Dec. 2012.
  • Park, S.I., Quek, F., and Cao, Y., “Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies,” in Proc. of the 2012 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology, Dec. 2012, (acceptance rate 20%).

2011 Publications

  • J. Kim. "Walking-in-Place technique based on mobile devices". Presented in ACM Student Research Competition (1st Round), Grace Hopper Celebration 2011
  • D. Hill, J. Blunt, T. Pugh, M. Monk, J. Kim, S. McCrickard, W. Winchester, P. Estabrooks, F. Doswell. "Mobile Technologies for Promoting Health and Wellness among African American Youth". In Proc. of International Conference on Human-Computer Interaction 2011 9-14 July 2011, Hilton Orlando Bonnet Creek, Orlando, Florida.
  • Miller, C. and Quek, F. Toward Multimodal Situated Analysis. ICMI 2011 (47/120. 39%). Alicante, Spain.
  • Chu, S., Quek, F. and Lin, X. Studying Medium Effects on Children's Creative Processes. ACM Creativity & Cognition 2011 (33/144, 23%). Atlanta: GA.
  • Quek, F., "Embodiment: We're Just Human," in Workshop on Embodied Interaction: Theory and Practice in HCI (at CHI 2011).
  • C. Miller. The relationship between mental workload and interface design for petri net environments. In T. Smith-Jackson and T. Coalson, editors, ISE 5604: Human Information Processing Scholar Series 2009-4. TR# VT-ISE-ACE2009-4, pages 55–60. 2011.
  • C. Peng, S. I. Park, Y. Cao, “A Real-time System of Crowd Rendering: Parallel LOD and Texturing-preserving Approach on GPU”, In Proceedings of the 4th International Conference on Motion in Games, Nov. 2011
  • Yasmine Elglaly, Francis Quek, Tonya Smith-Jackson, Haptic Reading System for The Blind, in 1st Interdisciplinary Research Symposium at Virginia Tech, 2011, Blacksburg, Virginia, USA.

2010 Publications

  • M.E. Bargerhuff, H. Cowan, F. Oliveira, F. Quek and B. Fang. Developing Technology to Support Learning of mathematics by Students Who Are Blind: The Gamers Have It!. In Journal of Visual Impairment and Blindness, November 2010, Volume 104, Number 11. 2010.
  • F. Oliveira, H. Cowan,B. Fang and F. Quek. Enabling multimodal discourse for the blind. In ICMI '10. International Conference on Multimodal Interfaces and Workshop on Machine Learning for Multi-modal Interaction. 2010.
  • F. Oliveira, H. Cowan,B. Fang and F. Quek. Fun to Develop Embodied Skill: How games help the Blind to Understand Pointing. In PETRA '10. 3rd International Conference on Pervasive Technologies Related to Assistive Environments. 2010.
  • B. Fang, F. Oliveira and F. Quek. Using a Vision Based Tracking to Support Real-Time Graphical Instruction for Student Who Have Visual Impairments. In CVPRW '10. 3rd Workshop on Computer Vision Applications for the Visually Impaired, pages 9-14. 2010.
  • Duh, H.B.L., Chu Yew Yee, S.L., Chen V.H.H. and Gu, Y. (2010). A Narrative-driven Design Approach for Casual Games with Children. In Proc. of SIGGRAPH ’10, International Conf. on Computer Graphics and Interactive Techniques, LA.
  • Chu Yew Yee, S. L., Duh, H. B. L. and Quek, F. (2010). Investigating Narrative in Mobile Games for Seniors. In Proc. of CHI ‘10, 28th ACM Conf. on Human Factors in Computing Systems, pp. 669-672, Atlanta, GA, USA. ACM. This paper has been awarded an Honorable Mention for Best Paper at CHI
  • Chu Yew Yee, S. L., Gu, Y. X. and Duh, H. B. L. (2010). A Narrative Approach for Game Design with Children. IEEE Learning Technology Newsletter (Special Issue on Game- Based Learning), 12(1).
  • Chu Yew Yee, S. L., Duh, H. B. L., Billinghurst, M., Quek, F. and Chen, V. H. H. (2010). Current Progress in Interaction Design for Seniors. CHI ’10 Workshop paper. Senior- friendly Technologies: Interaction Design for the Elderly, Atlanta, GA.
  • Quek, F., Miller, C., Joshi, A., Verdie, Y., Ehrich, R., Evans, M., Chu Yew Yee, S. and Chakraborty, P. (2010). TanTab, A Tangram Tabletop System. Disney Research Learning Challenge Finalist. SIGGRAPH ’10, Los Angeles, CA.
  • C. Miller, F. Quek, and N. Ramakrishnan. Structuring ordered nominal data for event sequence discovery. In MM ’10: Proceedings of the eighteenth ACM international conference on Multimedia. ACM, 2010.(AR: 34.12%)
  • Evans, M.A., Wilkins, J.L.M., Dreschel, E., Verdie, Y., Miller, C., Woods, E.M., & Dogusoy, B. (2010). Technology to Facilitate Collaborative, Co-Constructive Learning: A Multi-Touch, Tangible User Interface for PreK-2 Mathematics. Submitted to the British Journal of Educational Technology.
  • Michael A. Evans, Jesse L.M. Wilkins, Yannick Verdie, Chreston Miller, Elisabeth Drechsel, Eric Woods and Berrin Dogusoy. Technology to Facilitate Collaborative, Co-Constructive Learning: A Multi-Touch, Tangible User Interface for PreK-2 Mathematics. ICLS 2010.
  • S. I. Park, Y. Cao and L. T. Watson, A Novel Computation-to-core Mapping Scheme for Robust Facet Image Modeling on GPUs, Paper in proceedings of the 2010 International Conference on Parallel and Distributed Processing Techniques and Applications Jul. 2010
  • Wang, R. and Quek, F. 2010. Touch & talk: contextualizing remote touch for affective interaction. In Proceedings of the Fourth international Conference on Tangible, Embedded, and Embodied interaction (Cambridge, Massachusetts, USA, January 24 - 27, 2010). TEI '10. ACM, New York, NY, 13-20. DOI= http://doi.acm.org/10.1145/1709886.1709891
  • Wang, R., Quek F., Teh, J.K.S., Cheok, A., and Lai, S.P. 2010. Design and evaluation of a wearable remote social touch device. In International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction (ICMI-MLMI '10). ACM, New York, NY, USA, , Article 45 , 4 pages. DOI=10.1145/1891903.1891959 http://doi.acm.org/10.1145/1891903.1891959
  • D. Hill, J. Blunt, T. Pugh, M. Monk, J. Kim, S. McCrickard, W. Winchester, P. Estabrooks, F. Doswell. Mobile Technologies for Promoting Health and Wellness among African American Youth, HCI International 2011 9-14 July 2011, Hilton Orlando Bonnet Creek, Orlando, Florida.
  • J. Kim, D. Gracanin, K. Matkovic and F. Quek. The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments. In Proc. of 10th International Symposium on SMART GRAPHICS 2010, LNCS 6133, pp. 56-67, Springer-Verlag Berlin Heidelberg 2010
  • I. Bukvic and J. Kim. Perception And Interpretation Of Concurrent Aural Shapes Using Dream Interface, Accepted in International Computer Music Conference 2010.
  • B. Sawyer, F. Quek, W. C. Wong, M. Motani. A System for Managing and Organizing Information By Social Groups. US Provisional Application No.: 61/427,014. Filed December 23, 2010.

2009 Publications

  • Chu Yew Yee, S. L. and Marsh, T. (2009). Investigating Fun and Learning in Educational Games. In Proc. of ISAGA ’09, International Simulation and Gaming Association Conf., Singapore.
  • Evans, M.A., & Wilkins, J.L.M., Ehrich, R.W., McNeill, D., & Quek, F. (2009). Second graders geometric reasoning with peers and manipulatives: Requirements for a multi-touch, tabletop learning technology. Paper presented at the American Educational Research Association Conference, San Diego, CA, April 13-17, 2009.
  • Evans, M.A., & Wilkins, J.L.M., Ehrich, R.W., McNeill, D., & Quek, F. (2009). Facilitating collaborative inquiry: A Tangible User Interface for PreK-3 mathematics instruction. Paper presented at the American Educational Research Association Conference, San Diego, CA, April 13-17, 2009.
  • S. I. Park, S. P. Ponce, J. Huang, Y. Cao and F. Quek, Low-Cost, High-Speed Computer Vision Using NVIDIA’s CUDA Architecture, Paper in proceedings of Applied Imagery Pattern Recognition, Oct. 2009
  • I. Bukvic, J. Kim: µ Max-Unity3D Interoperability Toolkit, International Computer Music Conference '09, in Montreal, Canada, August 2009
  • J. Kim, D. Gracanin, K. Matkovic and F. Quek, iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments (Poster), in Proc. of IEEE VR, 2009

2008 Publications

  • C. Miller, A. Robinson, R. Wang, P. Chung, and F. Quek. "Interaction techniques for the analysis of complex data on high-resolution displays." In ACM International Conference on Multimodal Interaction, Chania, Crete, Greece, October 20-22, 2008', pages 21–28, (AR: 44%).
  • J. Huang, S. P. Ponce, S. I. Park, Y. Cao and F. Quek, GPU-Accelerated Computation for Robust Motion Tracking Using the CUDA Framework, Paper in proceedings of International Conference on Visual Information Engineering, Aug. 2008
  • J. Kim, D. Gracanin, K. Matkovic and F. Quek. Finger Walking in Place (FWIP): a Traveling Technique in Virtual Environments. In Proc. of 8th International Symposium on SMART GRAPHICS 2008, LNCS 5166, pp. 58–69, Springer-Verlag Berlin Heidelberg 2008
  • F. Oliveira and F. Quek. A Multimodal Communication with A Haptic Glove: On the Fusion of Speech and Deictic Over a Raised Line Drawing. In PETAE 2008: International Conference on Pervasive Technologies Related to Assistive Environments, Athens, Greece. 2008.
  • Oliveira, F, and Quek, F., “A Multimodal Communication with A Haptic Glove: On the Fusion of Speech and Deictic Over a Raised Line Drawing,” International Conference on PErvasive Technologies Related to Assistive Environments, Athens, Greece, 2008.
  • Xie, L., Kumar, M., Cao, Y., Gracanin, D., and Quek, F., “Data-driven Motion Estimation with Low-Cost Sensors”, The 5th IET Visual Information Engineering 2008 Conference (VIE'08), July 29-August 1, 2008, Xi'an, China.
  • Chung, P.-K., Fang, B., and Quek, F., “MirrorTrack – A Vision Based Multi-Touch System for Glossy Display Surfaces,” The 5th IET Visual Information Engineering 2008 Conference (VIE'08), July 29-August 1, 2008, Xi'an, China, pp. 571-576.
  • Fang, B., Chung, P.-K., and Quek, F., “Hand Tracking Using Agent-Based Framework,” The 5th IET Visual Information Engineering 2008 Conference (VIE'08), July 29-August 1, 2008, Xi'an, China (Best Paper Award).
  • Quek, F., Ehrich, R., and Lockhart, T., “As Go the Feet … : On the Estimation of Attentional Focus from Stance,” International Conference on Multimodal Interaction, Chania, Crete, Greece, October 20-22, 2008 pp. 97-104.
  • Kim, J.S., Gracanin, D., Matkovic, K., and Quek, F., “Finger Walking in Place (FWIP): a Traveling Technique in Virtual Environments”; Vortrag: International Symposium on Smart Graphics, Rennes, France; 27.08.2008 - 29.08.2008; in: Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings, (2008), ISBN: 978-3-540-85410-4.
  • Bukvic, I., Gracanin, D., and Quek, F., “Investigating artistic potential of the DREAM interface: The Aural Painting,” Conference on Music Communication, Belfast, Ireland, August 24-29, 2008.
  • Chung, P., Fang, B., Ehrich, R., and Quek, F., “MirrorTrack - A real-time multiple camera approach for multi-touch interactions with glossy display surfaces,” in Applied Imagery and Pattern Recognition, 2008, Washington, DC.
  • Fang, B., Chung, P.-K., and Quek, F., “Human Gesture Tracking Using an Agent-based Tracking System,” in Applied Imagery and Pattern Recognition Recognition: Multiple Image Information Extraction, 2008, Washington, DC.
  • Fang, B., Xie, L., Chung, P.-K., Cao, Y., and Quek, F., “Full Body Tracking Using an Agent-Based Architecture,” ,” in Applied Imagery and Pattern Recognition: Multiple Image Information Extraction, 2008, Washington, DC.
  • Xie, L., Cao, Y., and F. Quek, F., “A nonlinear manifold learning framework for real-time motion estimation using low-cost sensors,” in Applied Imagery and Pattern Recognition, 2008, Washington, DC.
  • Park, S.I., Ponce, S.P., Huang, J. Cao, Y. and Quek, F., “Low-Cost, High-Speed Computer Vision Using NVIDIA's CUDA Architecture,” in Applied Imagery and Pattern Recognition, 2008, Washington, DC.

2007 Publications

  • Xiong, Y. and F. Quek, “Hand Motion Oscillatory Gestures and Multimodal Discourse Analysis,” International Journal of Human-Computer Interaction, Volume 21, No. 3, 2007
  • C. Andrews, T. Henry, C. Miller, and F. Quek. Cardtable: An embodied tool for analysis of historical information. In Tabletop 2007, 2007.
  • I. Bukvic, J. Kim, Dan Trueman and Thomas Grill, Munger1~: Towards A Cross-platform Swiss-Army Knife of Real-Time Granular Synthesis, International Computer Music Conference '07, Copenhagen, August 2007

2006 Publications

  • J. Kim, D. Gracanin, H. L. Singh, K. Matkovic, and J. Juric. A Tangible User Interface System for CAVE Applications. In the Proc. of IEEE Virtual Reality, Alexandria, VA, March 2006
  • D. Bowman, J. Chen, C. Wingrave, J. Lucas, A. Ray, N. Polys, Q. Li, Y. Haciahmetoglu, J. Kim, S. Kim, R. Boehringer, T. Ni. New Directions in 3D User Interfaces., In the International Journal of Virtual Reality, June 2006
  • Quek, F. and McNeill, D., “Embodiment, Mathematics Communication, and the Blind,” in Progress in Convergence: Technologies for Human Wellbeing, Bainbridge, W.S. and Roco, M.C. (Eds.), Annals of the New York Academy of Sciences, Volume 1093, pp. 266-279, 2006.
  • Xiong, Y. and Quek, F., “Automatic Aerial Image Registration Without Correspondence”, in Proceedings of the 4th IEEE International Conference on Computer Vision Systems (ICVS2006), January 5-7, 2006, St. Johns University, Manhattan, New York City, New York, NY, USA, pp. 25-32.
  • Xiong, Y., Fang, B., and Quek, F., “Extraction of Hand Gestures with Adaptive Skin Color Models and Its Applications to Meeting Analysis,” pp.647-651, Eighth IEEE International Symposium on Multimedia (ISM'06), 2006
  • Fang, B., Xiong, Y. and Quek, F., “Mouth Detection in Vector Model Base and Its Application in Planning Meetings”, 2006 International Conference on Multimodal Interfaces (ICMI2006), November 2-4, 2006, Banff, Canada.
  • Tu, J., Huang, T., Xiong, Y., Rose, T., and Quek, F, “Calibrating Head Pose Estimation in Videos for Meeting Room Event Analysis,” in Proceedings of the International Conference on Image Processing, 2006.
  • Wathugala D., Fang, B., Rose, T., Xiong, Y. and Quek, F., “Extraction of Hand Motion Trajectories and Its Application to Meeting Analysis,” 3rd Joint Workshop on Multimodal Interaction and Related Machine Learning Algorithms (MLMI), 1-3 May 2006, Washington DC, USA.
  • Quek, F., “Embodiment and Multimodality,” in ACM International Conference on Multimodal Interfaces, pp. 388-390, 2006, Banff, Canada.
  • Quek, F., D. McNeill, and F. Oliveira, “Enabling Multimodal Communication for Enhancing the Ability of Learning for the Visually Impaired,” in ACM International Conference on Multimodal Interfaces, pp. 326 – 332, 2006. Banff Canada. PDF
  • Ball, R., DellaNoce, M., Ni, T., Quek, F. and North, C., Applying Embodied Interaction and Usability Engineering to Visualization on Large Displays, in ACM British HCI - Workshop on Visualization and Interaction, 2006.

2005 Publications

  • J. Zhang, L.-J. Zhang, F. Quek, and J.-Y. Chung, “A Service-Oriented Multimedia Componentization Model”, International Journal of Web Services Research, 2(1), Jan-March 2005, pp. 54-76.
  • Kirbas, C. and Quek, F. “A Review of Vessel Extraction Techniques and Algorithms,” ACM Computing Surveys, Vol 36, No 2, pp 81-121, June 2005.
  • Bryll, R., Rose, T., and Quek, F., “Agent-Based Gesture Tracking,” IEEE Transactions on Systems, Man, and Cybernetics. Part A: Systems and Humans, Vol 35, No. 6, pp. 795-810, Nov 2005.
  • Quek, F., “Mental Imagery, Language and Gesture: Multimodal Access to Human Communication,” in Proceedings of the 2005 NICTA-HCSNet Multimodal User Interaction Workshop (MMUI ‘05) – Volume 57, Sydney, Australia, 2005.
  • Quek, F. and Rose, R. T, “MacVisSTA: An Extendible Annotation and Data Visualization Tool for Analysis of Human Communication and Interaction”. 2nd Conference of the International Society for Gesture Studies (ISGS) June 15-18, 2005.
  • Haciahmetoglu, Y., and Quek, F., “Repackaging Multimodal Communicative Behavior Across Multiple Discourse Configurations,” 2nd Conference of the International Society for Gesture Studies (ISGS) June 15-18, 2005.
  • Quek, F. and Rose, R. T. “Multimodal Meeting Analysis,” International Conference on Intelligence Analysis, 2005.
  • Chen, L., Rose, T., Perill, F., Han, X., Tu, J., Huang, Z., Harper, M., Quek, F., McNeill, D., Tuttle, R., and Huang, T., “VACE Multimodal Meeting Corpus”, 2nd Joint Workshop on Multimodal Interaction and Related Machine Learning Algorithms, 11-13 July 2005, Royal College of Physicians, Edinburgh, UK.
  • Xiong, Y. and Quek, F. (2005)“Meeting Room Configuration and Multiple Camera Calibration in Meeting Analysis,” Seventh International Conference on Multimodal Interfaces (ICMI’05), October 04-06, 2005, Trento, Italy.
  • Xiong Y. and Quek, F. (2005) Head Tracking with 3D Texture Map Model in Planning Meeting Analysis, International Workshop on Multimodal Multiparty Meeting Processing (ICMI-MMMP'05), October, 7, Trento, Italy.
  • J. F. Lucas, J. Kim, D. A. Bowman: Resizing beyond widgets: object resizing techniques for immersive virtual environments. CHI Extended Abstracts 2005: 1601-1604

2004 Publications

  • Quek, F., “The Catchment Feature Model: A Device for Multimodal Fusion and a Bridge Between Signal and Sense,” EURASIP Journal of Applied Signal Processing, Vol. 2004, No. 11, pp. 1619-1636, September 2004.
  • Quek, F., “Gesture and Interaction,” Encyclopedia of Human-Computer Interaction, Vol. 1, pp. 288-292, Berkshire Publishing Group, 2004. [pdf]
  • Quek, F., McNeill, D., Rose, R.T., and Shi, Y., “A Coding Tool for Multimodal Analysis of Meeting Video”, Rich Transcription 2004, Spring Meeting Recognition Workshop at ICASSP-2004, Montreal, Canada, May 17, 2004.
  • Shi, Y., Rose, R.T. and Quek, F., “A System for Situated Temporal Analysis of Multimodal Communication”, 4th International Conference on Language Resources and Evaluation, Lisbon, Portugal, May 24-30, 2004.
  • Rose, R.T., Quek, F., and Shi, Y., “MacVisSTA: A system for multimodal analysis,” In, ACM Sixth International Conference on Multimodal Interfaces, ICMI2004, College Park, PA, USA, October 13-15, 2004.

2003 Publications

  • Quek, F., Yarger, R., and Kirbas, C., “Surface Parameterization in Volumetric Images for Curvature-Based Feature Classification,” IEEE Transactions on Systems, Man, and Cybernetics. Vol. 33, No. 5, October, 2003, pp. 758-765.
  • Bryll, R., Osuna-Guttierez, R., and Quek, F., “Attribute Bagging: Improving Accuracy of Classifier Ensembles by Using Random Feature Subsets,” Pattern Recognition, Vol. 36 No. 6, pp. 1291-1302, June 2003.
  • Quek, F., and Xiong, Y., “Oscillatory Gestures and Discourse,” International Conference on Accoustic Speech and Signal Processing (ICASSP), 2003.
  • Xiong, Y. and Quek, F., “Stereo Matching Approach based on Wavelet Analysis for 3D Reconstruction in Neurovision System”, SPIE Conference on Applications of Artificial Neural Networks in Image Processing VIII, January 2003, Paper No. 5015-12, ISBN 0-8194-4823-0.
  • Xiong, Y. and Quek, F., “Three Dimensional Shape Measurement for Mechanical Parts Based on the Wavelet and Neural Network in Neuro-Vision System”, SPIE conference on Machine Vision Applications in Industrial Inspection XI, January 2003, Paper No. 5011-1, ISBN 0-8194-4811-7.
  • Zhang, J., Chang, C., Chang, K., and Quek, F., “Rule-mitigated Collaboration Framework,” Proceedings. Eighth IEEE International Symposium on Computers and Communication, (ISCC), 2003.
  • Xiong, Y., Quek, F. and McNeill, D., “Wavelet-based Gestural Oscillations Detection for in Multimodal Discourse Analysis,” 1st IEEE Workshop on Computer Vision and Pattern Recognition for Human Computer Interaction (CVPRHCI), Monona Terrace Convention Center, Madison, Wisconsin, June 2003.
  • Wu, S., Quek, F. and Hong, L., “Image Based Hand Tracking via Interacting Multiple Model and Probabilistic Data Association Algorithm,” 1st IEEE Workshop on Computer Vision and Pattern Recognition for Human Computer Interaction (CVPRHCI), Monona Terrace Convention Center, Madison, Wisconsin, June 2003.
  • Quek, F., and Xiong, Y., “Oscillatory Gestures and Discourse,” IEEE International Conference on Multimedia and Expo (ICME2003), Baltimore, Maryland, July 6-9, 2003.
  • Xiong, Y. and Quek, F., “Gestural Hand Motion Oscillation and Symmetries for Multimodal Discourse: Detection and Analysis,” in Conference on Computer Vision and Pattern Recognition Workshop. CVPRW '03, 2003.
  • Kirbas, C., and Quek, F., “Vessel Extraction Techniques and Algorithms: A Survey,” IEEE Conference Bio-Informatics and Bio-Engineering (BIBE), 2003, pp. 238-245.
  • Kirbas, C., and Quek, F., “Vessel Extraction in Medical Images by 3D Wave Propagation and Traceback,” IEEE Conference Bio-Informatics and Bio-Engineering (BIBE), 2003, pp. 174-181.
  • Quek, F., Kulkarni, V., and Kirbas, C., “Comparison of Bicubic and Bèzier Polynomials for Surface Parameterization in Volumetric Images,” IEEE Conference Bio-Informatics and Bio-Engineering (BIBE), 2003, pp. 107-114.
  • Quek, F., “The Catchment Feature Model for Multimodal Language Analysis,” The 9th IEEE International Conference on Computer Vision, Nice, France, October 13-16, 2003 (ICCV2003), pp. 540-547.
  • Xiong, Y., Quek, F., and McNeill, D. “Hand Motion Gestural Oscillations Multimodal Discourse,” ACM Fifth International Conference on Multimodal Interfaces, ICMI2003, Vancouver B. C., Canada, November 5-7, 2003, pp. 132-139.

2002 Publications

  • Quek, F., Bryll, R., Arslan, H., Kirbas, C., and McNeill, D., “A multimedia database system for temporally situated perceptual psycholinguistic analysis,” Multimedia Tools and Applications, Kluwer Academic Publishers. Vol. 18, No. 2, pp. 91-113, August 2002.
  • McNeill, D., Quek, F., McCullough, K.-E, Duncan, S., Furuyama, N., Bryll, R., Ma, X.-F., and Ansari., R., “Catchments, Prosody and Discourse,” Gesture. Vol. 1, No. 1, 2002, pp. 9-33.
  • Quek, F., McNeill, D., Bryll, B., Duncan, S., Ma, X., Kirbas, C., McCullough, K-E, and Ansari, R., “Multimodal Human Discourse: Gesture and Speech,” ACM Transactions on Computer-Human Interaction, Vol. 9, No. 3, September 2002, pp. 171-193.
  • McNeill, D., Quek, F., McCullough, K.-E, Duncan, S., Furuyama, N., Bryll, R., Ma, X.-F., and Ansari., R., “Dynamic Imagery in Speech and Gesture,” Multimodality in Language and Speech Systems, Kluwer Academic Publishers, Dordrecht, The Netherlands, pp. 27–44, 2002.
  • Xiong, Y. and Quek, F., “Machine vision for 3D mechanical part recognition in intelligent manufacturing environments,” in Proceedings of the Third International Workshop on Robot Motion and Control, 2002.
  • Quek, F., Bryll, R., Harper, M., Chen, L., and Ramig, L., “Speech and Gesture Analysis for Evaluation of Progress in LSVT Treatment in Parkinson Disease,” Eleventh Biennial Conference on Motor Speech: Motor Speech Disorders,Williamsburg, VA, March 14-17, 2002.
  • Xiong, X., and Quek, F., “Three Dimensional Object Recognition in Neuro-vision System”, 2002 IEEE International Conference on Industrial Technology “Productivity Reincarnation through Robotics & Automation”, Bangkok, Thailand, December 11-14, 2002.
  • Valbonesi, L., Ansari, R., McNeill, D., Quek, F., Duncan, S., McCullough, K. E., and Bryll, R., “Temporal Correlation of Speech and Gestures Focal Points,” Gesture: The Living Medium Conference, Austin, Texas, June 4-8, 2002.
  • Valbonesi, L., Ansari, R., McNeill, D., Quek, F., Duncan, S., McCullough, K. E., and Bryll, R., “Analysis of Speech and Gestures: Gesture Frequency During Fluent and Hesitant Phases in Speech,” Sixth Multi Conference on Systemics, Cybernetics and Informatics (SCI 2002), Orlando, Florida, July 14-18, 2002.
  • Valbonesi, L., Ansari, R., McNeill, D., Quek, F., Duncan, S., McCullough, K. E., and Bryll, R., “Multimodal Signal Analysis of Prosody and Hand Motion: Temporal Correlation of Speech and Gestures,” EUSIPCO 2002 Conference, Tolouse, France, September 2-6, 2002.
  • Quek, F., McNeill, D., Bryll, R., and Harper, M., “Gestural Spatialization in Natural Discourse Segmentation”, Seventh International Conference on Spoken Language Processing,Vol. 1, pp. 189-192, Denver, CO, September 16-20, 2002, ISBN: 1876346 41 8.
  • Quek, F., Xiong, Y., and McNeill, D., “Gestural Trajectory Symmetries and Discourse Segmentation”, Seventh International Conference on Spoken Language Processing,Vol. 1, pp. 185-188, Denver, CO, September 16-20, 2002, ISBN: 1876346 41 8.
  • Quek, F., Harper, M., Haciahmetoglu, Y., Chen, L., and Ramig, L., “Speech Pauses and Gestural Holds in Parkinson's Disease”, Seventh International Conference on Spoken Language Processing,Vol. 4., pp. 2485-2488, ISBN: 1876346 41 8, Denver, CO, September 16-20, 2002.
  • Quek, F., Shi, Y., Kirbas, C., and Wu, S., “VisSTA: A Tool for Analyzing Multimodal Discourse Data”, Seventh International Conference on Spoken Language Processing,Vol. 1, pp. 221-224, ISBN: 1876346 41 8, Denver, CO, September 16-20, 2002.
  • Esposito, A., Duncan, S., and Quek, F., “Holds as Gestural Correlates to Empty and Filled Speech Pauses”, Seventh International Conference on Spoken Language Processing, Vol. 1, pp. 541-544, ISBN: 1876346 41 8, Denver, CO, September 16-20, 2002.
  • Chen, L., Harper, M., and Quek, F., “Gesture Patterns During Speech Repairs”, IEEE International Conference Multimodal Interaction,pp. 155-160, Pittsburg, PA, October 14-16, 2002.
  • Xiong, Y., and Quek, F., “The Relationship among Scale Frequency and Response of Wavelet and Application in Hand Gesture Analysis”, IEEE The First International Conference on Machine Learning and Cybernetics, November 2002, Beijing, China.
  • Xiong, Y., and Quek, F., “Three Dimensional Recognition Based on Neural Networks and Wavelet Analysis”, IEEE The First International Conference on Machine Learning and Cybernetics, November 2002, Beijing, China.
  • Xiong, Y., Quek, F., and McNeill, D., “Hand Gesture Symmetric Behavior Detection in Natural Conversation”, IEEE International Conference Multimodal Interaction, pp. 179-184,Pittsburg, PA, October 14-16, 2002, ISBN 0-7695-1834-6.
  • Kirbas, C., and Quek, F., “3D Wave Propagation and Traceback in Vascular Extraction”, IEEE Engineering in Medicine and Biology, and IEEE Biomedical Engineering Society (Abstract & CD-ROM Proceedings),Houston, TX, October 23-26, 2002.

2001 Publications

  • Quek, F. and Cemil Kirbas, C., “Vessel Extraction in Medical Images by Wave Propagation and Traceback,” IEEE Transactions on Medical Imaging, vol. 20, No. 2, pp 117-131, February 2001.
  • McNeill, D., Quek, F., K-E. McCullough, S. Duncan, N. Furuyama, Bryll, R., and R. Ansari, “Catchments, Prosody and Discourse,” Oralité et Gestualité, ORAGE 2001 (Speech and Gesture 2001), Aix-en-Provence, France June 18-22, 2001, C. Cavé, I. Guaïtella and S. Santi (eds.), pp. 474-481.
  • Quek, F.K.H., Kirbas, C. and Charbel, F., “AIM: An Attentionally-Based System for the Interpretation of Angiography,” Proceedings of the IEEE Medical Imaging and Augmented Reality 2001 Conference, Hong Kong, June 10-12, pp. 168-173.
  • Quek, F.K.H., Kirbas, C., and Gong, X., “Simulated Wave Propagation and Traceback in Vascular Extraction,” Proceedings of the IEEE Medical Imaging and Augmented Reality 2001 Conference, Hong Kong, June 10-12, pp. 229-234.
  • Esposito, A., Aversano, G., and Quek, F., “Optimal Parameters in Neural Network Models,” The 12-th Italian Workshop on Neural Nets (WIRN 2001), May 17-19, 2001,Vietri Sul Mare, Salerno ITALY.
  • Quek, F., “Instrumental Access to Natural Multimodal Discourse,” IEEE International Conference on Multimedia and Expo (ICME2001) August 22-25, 2001 Waseda University Tokyo, Japan.
  • Quek, F., Bryll, R., McNeill, D., and Harper, M., “Gestural Origo and Loci-Transitions in Natural Discourse Segmentation,” IEEE Workshop on Cues in Communication, Kauai, Hawaii, December 9, 2001.
  • Quek, F., Bryll, R., and Ramig, L., “Toward Vision and Gesture Based Evaluation of Parkinson Disease from Discourse Video,” IEEE Workshop on Cues in Communication, Kauai, Hawaii, December 9, 2001.
  • Bryll, R., Quek, F., and Esposito, A., “Automatic Hold Detection in Natural Conversation,” IEEE Workshop on Cues in Communication, Kauai, Hawaii, December 9, 2001.
  • Esposito, A., McCullough, K-E., and Quek, F., “Disfluencies in gesture: Gestural correlates to speech silent and filled pauses,” IEEE Workshop on Cues in Communication, Kauai, Hawaii, December 9, 2001.
  • Quek, F., “A Conversational Paradigm for Multimodal Human Interaction,” Applied Imagery and Pattern Recognition, AIPR 2001, October 10-12, 2001.
  • Quek, F., Bryll, R., Harper, M., Chen, L., and Ramig, L., “Audio and Vision-Based Evaluation of Parkinson’s Disease from Discourse Video,” IEEE International Symposium of Bio-Informatics and Bio-Engineering, BIBE 2001. Bethesda, MA, November 4-6, 2001. pp 246–253.

2000 Publications

  • Quek, F., “An algorithm for the rapid computation of boundaries in run length encoded regions,” Pattern Recognition Journal Vol. 33, p 1637-1649, 2000.
  • Quek, F., McNeill, D., Bryll, R., Kirbas, C., Arslan, H., McCullough, K-E., Furuyama, N., and, Ansari, R. “Gesture, Speech, and Gaze Cues for Discourse Segmentation,” IEEE Conference on Computer Vision and Pattern Recognition (CVPR’2000). Hilton Head Island, South Carolina,June 13-15, 2000, Vol. 2 pp. 247–254.
  • Quek, F., Kirbas, C., and Charbel, F., Neurovascular Image Interpretation with an Attentionally-Based Interaction Model (AIM), Computer Aided Radiology and Surgery (CARS), p. 1010, San Francisco, CA, June 28-July 1, 2000.
  • McNeill, D., and Quek, F., “Gesture and Speech multimodal conversational interaction in monocular video,” Proceedings of the 3rd International Conference on Methods and Techniques in Behavioral Research, Measuring Behavior 2000. p. 215, Nijmegen, The Netherlands, Aug. 15-18, 2000.
  • Quek, F., and McNeill, D., “A multimedia system for temporally situated perceptual psycholinguistic analysis,” Proceedings of the 3rd International Conference on Methods and Techniques in Behavioral Research, Measuring Behavior 2000. p. 257, Nijmegen, The Netherlands, Aug. 15-18, 2000.
  • Quek, F., Yarger, R., and Hachiahmetoglu, Y. Ohya, J., Shinjiro, K., and Nakatsu, R., “Bunshin: A Believable Avatar Surrogate for Both Scripted and On-the-Fly Pen-Based Control in a Presentation Environment,” Emerging Technologies, SIGGRAPH 2000. p. 187 (abstract) and CD-ROM (full paper), New Orleans, Lousiana, July 23-28, 2000.
  • Yarger, R., and Quek, F., “Surface Parameterization in Volumetric Images for Feature Classification,” IEEE International Symposium of Bio-Informatics and Bio-Engineering, BIBE 2000. pp. 297—303, Washington D.C., Nov. 8-10, 2000.

1999 Publications

  • Quek, F., Kirbas, C. and Charbel, F., “AIM: Attentionally-based interaction model for the interpretation of vascular angiography,” IEEE Transactions in Information Technology in Biomedicine, vol 3. No. 2, June, 1999, pp. 139-150.
  • Chang, C., Vorontsov, A., Zhang, J., and Quek, F., “Rule-mitigated collaboration technology,” In Proceedings. 7th IEEE Workshop on Future Trends of Distributed Computing Systems, 1999.
  • Ansari, R., Dai, Y., Lou, J., McNeill, D., and Quek, F., “Representation of Prosodic Structure in Speech using Nonlinear Methods,” Proc. Of IEEE Workshop on Nonlinear Signal Processing, Antalya, Turkey, June, 1999.
  • Quek, F., McNeill, D., R. Ansari, Ma, X., Bryll, R., Duncan, S., McCullough, K-E., and Kirbas, C., “Gesture cues for conversational interaction in monocular video,” ICCV'99 International Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'99). Corfu, Greece, Sep.26-27 1999, pp. 119-126.
  • Quek, F., Ma, X., and Bryll, R., “A parallel algorithm for dynamic gesture tracking,” ICCV'99 International Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'99). Corfu, Greece, Sep.26-27 1999, pp. 64-69.
  • Zarit, B.D., Super, B.J., and Quek, F.K.H., “Comparison of Five Color Models in Skin Pixel Classification,” ICCV'99 International Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'99), Corfu, Greece, September 26-27, 1999, pp. 58-63

1998 Publications

  • Charbel, F., Shi, J., Quek, F. Zhao, M., and Misra, M., “Neurovascular flow simulation review,” Neurological Research, Vol 20, No. 2, March 1998, pp. 107-115.
  • Zhao, M., and Quek, F., “RIEVL: Recursive induction learning in hand gesture recognition,” IEEE Transactions on Pattern Recognition and Machine Intelligence (PAMI), Vol. 20, No. 11, November 1998, pp. 1174-1185.
  • Quek F., and Bryll, R., “Vector Coherence Mapping: A parallelizable approach to image flow computation,” Proceedings of the Asian Conference on Computer Vision, Vol. 2, Hong Kong, January, 1998, pp. 591-598.
  • Chang, C.K., Cai, L., and Quek, F., “On formal meetings for net-centric web-based computing,” Proceedings of the International Symposium for Internet Technology, ISIT'98, April, 1998, pp. 35-40.

1997 Publications

  • Quek, F., “Unencumbered Gestural Interaction,” IEEE Multimedia, Vol. 4, No. 3, Winter 1996, pp. 36-47.
  • Chang C.K., Quek, F., Cai, L., Kim, S., and Kunzmann-Combelles, A., “A research on Collaboration Net,” International Conference on Software Engineering, Morocco, Tunisia, 1997, pp. 228-233.

1996 Publications

  • Quek, F., and Zhao, M., “Inductive Learning in Hand Pose Recognition,” Second International Conference on Automatic Face and Gesture Recognition, Killington, Vermont, 14-16, October, 1996, pp 78-83.

1995 Publications

  • Quek, F., “Eyes in the Interface,” International Journal of Image and Vision Computing, Vol.13, Number 6, August, 1995, pp. 511-525.
  • Quek, F., Mysliwiec, T., and Zhao, M., “FingerMouse: A Freehand Pointing Interface,” in Proceedings of the International Workshop on Automatic Face- and Gesture-Recognition, Zurich, Switzerland, June 26-28, 1995, pp. 372-377.

1994 Publications

  • Quek, F., “Toward a Vision-Based Hand Gesture Interface,” Proceedings of the Virtual Reality System Technology Conference, Singapore, August 23-26, 1994, pp. 17-29.

1993 Publications

  • Quek, F., Jain, R., and Weymouth, T.E., “An abstraction-based approach to 3D Pose Determination from Range Images,” IEEE Transactions on Pattern Recognition and Machine Intelligence, vol. PAMI-15, no. 7, pp. 722-736, July 1993.
  • Quek, F., “Hand gesture interface for human-machine interaction,” in Proceedings of the Virtual Reality'93 Conference, New York, 15-17, March 1993, pp. 13-19.
  • Quek, F., and Petro, M., “Human-Machine Perceptual Cooperation,” Proceedings of the International Conference on Computer-Human Interaction INTERCHI'93: Human Factors in Computing Systems, pp. 123-130, Amsterdam, The Netherlands, 24-29, April 1993.
  • Goshtasby, A. and Quek, F., “Using Gaussians in image filtering and data approximation,” IMACS World Congress, Atlanta, Georgia, July 4-8, Vol. 1, pp. 193-195, 1993.
  • Quek, F., “Vision-Based Gesture Interpretation,” Virtual Reality Fall 1993 Conference, New York, September 1993.